DocumentCode
3472790
Title
Production and Maintenance of Content-Intensive Videogames: A Document-Oriented Approach
Author
Martínez-Ortiz, Iván ; Moreno-Ger, Pablo ; Sierra, José Luis ; Fernández-Manjón, Baltasar
Author_Institution
Centro de Estudios Superiores Felipe II, Madrid
fYear
2006
fDate
10-12 April 2006
Firstpage
118
Lastpage
123
Abstract
<e-Game> is a tool for the rapid development of adventure videogames with an educational purpose. It provides a markup language (the <e-Game> language) for structuring documents containing storyboards, and a processor (the <e-Game> engine) for executing games from these marked documents. This paper describes how <e-Game> facilitates new development models for the production and maintenance of content-intensive applications with domain-specific markup languages by applying our ADDS approach (approach for document-oriented development of software)
Keywords
computer games; educational aids; hypermedia markup languages; software engineering; content-intensive videogames maintenance; content-intensive videogames production; document-oriented software development; domain-specific markup languages; e-game; educational videogames; Application software; Engines; Games; Graphics; Markup languages; Production; Programming; Software engineering; Software maintenance; XML; Adventure; Development Approach; Documental Paradigm; Edutainment; Videogames; XML;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Technology: New Generations, 2006. ITNG 2006. Third International Conference on
Conference_Location
Las Vegas, NV
Print_ISBN
0-7695-2497-4
Type
conf
DOI
10.1109/ITNG.2006.110
Filename
1611580
Link To Document