Title :
A study on the interaction globe system using physical computing
Author :
Kim GiBong ; Lee ByoungGook
Author_Institution :
Dept. of Visual Contents, Dongseo Univ., Pusan, South Korea
Abstract :
Recently, the interest to develop the computing technology and experiential content in education and cultural facilities which is targeted children and young people has been increased. These experience learning and experiential entertainment systems require a high propensity to invest. In this paper, the researcher offer the solution to self the problem that stated before. The proposed educational globe required the 13.56MHz band RFID Reader and Tag RFID technology. Active tags together with sensors, then attached it into the globe. The RFID Reader, Arduino and sensors were used to present it together with the conjunction of Google Earth COM API. Then, it constructed become the Interactive Training System.
Keywords :
application program interfaces; computer based training; data visualisation; interactive systems; radiofrequency identification; search engines; sensors; Arduino; Google Earth COM API; Interactive Training System; RFID reader; RFID tag technology; cultural facility; education facility; experience learning; experiential entertainment system; interaction globe system; physical computing; radiofrequency identification; sensors; Conferences; Consumer electronics; Arduino; education; interaction; physical computing; visualization;
Conference_Titel :
Consumer Electronics - Berlin (ICCE-Berlin), 2011 IEEE International Conference on
Conference_Location :
Berlin
Print_ISBN :
978-1-4577-0233-4
DOI :
10.1109/ICCE-Berlin.2011.6031844