DocumentCode :
3476975
Title :
Automated story generation with multiple internal focalization
Author :
Byung-Chull Bae ; Yun-Gyung Cheong ; Young, Robert M.
Author_Institution :
Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
fYear :
2011
fDate :
Aug. 31 2011-Sept. 3 2011
Firstpage :
211
Lastpage :
218
Abstract :
In this paper we describe our ongoing effort for automated story generation with a computational model of focalization using a planning-based approach. To generate narrative with focalization, we suggest the use of different plan libraries for story characters. Based on the narrative theories on focalization, we also introduce the concept of focalizing factors to generate stories with multiple internal focalization, with the illustrated example of Rashomon (film directed by Akira Kurosawa, 1950). We believe that our approach might be beneficial for interactive storytelling and story-based games for both entertainment and educational purposes.
Keywords :
computer games; entertainment; planning (artificial intelligence); user interfaces; Rashomon; automated story generation; educational purposes; entertainment purposes; interactive storytelling; multiple internal focalization; narrative focalization theories; plan libraries; planning based approach; story based games; Computational intelligence; Computational modeling; Conferences; Films; Games; Libraries; Planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2011 IEEE Conference on
Conference_Location :
Seoul
Print_ISBN :
978-1-4577-0010-1
Electronic_ISBN :
978-1-4577-0009-5
Type :
conf
DOI :
10.1109/CIG.2011.6032009
Filename :
6032009
Link To Document :
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