• DocumentCode
    3476975
  • Title

    Automated story generation with multiple internal focalization

  • Author

    Byung-Chull Bae ; Yun-Gyung Cheong ; Young, Robert M.

  • Author_Institution
    Center for Comput. Games Res., IT Univ. of Copenhagen, Copenhagen, Denmark
  • fYear
    2011
  • fDate
    Aug. 31 2011-Sept. 3 2011
  • Firstpage
    211
  • Lastpage
    218
  • Abstract
    In this paper we describe our ongoing effort for automated story generation with a computational model of focalization using a planning-based approach. To generate narrative with focalization, we suggest the use of different plan libraries for story characters. Based on the narrative theories on focalization, we also introduce the concept of focalizing factors to generate stories with multiple internal focalization, with the illustrated example of Rashomon (film directed by Akira Kurosawa, 1950). We believe that our approach might be beneficial for interactive storytelling and story-based games for both entertainment and educational purposes.
  • Keywords
    computer games; entertainment; planning (artificial intelligence); user interfaces; Rashomon; automated story generation; educational purposes; entertainment purposes; interactive storytelling; multiple internal focalization; narrative focalization theories; plan libraries; planning based approach; story based games; Computational intelligence; Computational modeling; Conferences; Films; Games; Libraries; Planning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2011 IEEE Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4577-0010-1
  • Electronic_ISBN
    978-1-4577-0009-5
  • Type

    conf

  • DOI
    10.1109/CIG.2011.6032009
  • Filename
    6032009