DocumentCode :
3477098
Title :
Lemmas on partial observation, with application to phantom games
Author :
Teytaud, Fabien ; Teytaud, Olivier
Author_Institution :
TAO team, France
fYear :
2011
fDate :
Aug. 31 2011-Sept. 3 2011
Firstpage :
243
Lastpage :
249
Abstract :
Solving games is usual in the fully observable case. The partially observable case is much more difficult; whenever the number of strategies is finite (which is not necessarily the case, even when the state space is finite), the main tool for the exact solving is the construction of the full matrix game and its solving by linear programming. We here propose tools for approximating the value of partially observable games. The lemmas are relatively general, and we apply them for deriving rigorous bounds on the Nash equilibrium of phantom-tic-tac-toe and phantom-Go.
Keywords :
computer games; game theory; linear programming; matrix algebra; Nash equilibrium; full matrix game; linear programming; partially observable game; phantom games; phantom-Go; phantom-tic-tac-toe; Computational intelligence; Conferences; Games; Humans; Law; Phantoms;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2011 IEEE Conference on
Conference_Location :
Seoul
Print_ISBN :
978-1-4577-0010-1
Electronic_ISBN :
978-1-4577-0009-5
Type :
conf
DOI :
10.1109/CIG.2011.6032013
Filename :
6032013
Link To Document :
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