DocumentCode :
3477462
Title :
Parallel approximate computation of projections for animated volume rendered displays
Author :
Wu, Tung-Kuang ; Brady, Martin L.
Author_Institution :
Dept. of Comput. Sci. & Eng., Pennsylvania State Univ., University Park, PA, USA
fYear :
1993
fDate :
25-26 Oct 1993
Firstpage :
61
Lastpage :
66
Abstract :
We present an approximate volume rendering algorithm that can compute multiple views of a 3D voxel-based data set concurrently. The approach employs a unique new method for combining partial results from neighboring objections to compute a sequence of rotated views, in fewer instructions than would be required for independent computations. For instance, the algorithm can compute a set of N projections through an N×N×N data set in only O(log N) parallel steps, using only O(N3) total operations (work), matching the bounds for computing a single projection by conventional methods
Keywords :
computer animation; animated volume rendered displays; approximate volume rendering algorithm; neighboring objections; voxel-based data set; Animation; Approximation algorithms; Computer aided instruction; Computer displays; Computer science; Concurrent computing; Parallel algorithms; Parallel processing; Sampling methods; Two dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel Rendering Symposium, 1993
Conference_Location :
San Jose, CA
Print_ISBN :
0-8186-4920-8
Type :
conf
DOI :
10.1109/PRS.1993.586087
Filename :
586087
Link To Document :
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