DocumentCode
3478018
Title
Overview of Business Games
Author
Lu, Lijuan
Author_Institution
Sch. of Bus. Adm., South China Univ. of Technol., Guangzhou
fYear
2008
fDate
12-14 Oct. 2008
Firstpage
1
Lastpage
4
Abstract
The modern business games originated from war games exhibit salient advantages for participants to learn and accumulate their experience in a simulated world The usage of business games in teaching, training and research has obtained unprecedented growth. However, the effectiveness of business games has a significant impact on the development of business games. Based on the related works, this paper introduces and discusses the elements, the design, the application, and the trends of the business games. We find that the effectiveness of business games mainly depends on non-human factors (the game system function) and human factors (the game leader and the game players). Therefore, the design of the game system function should be highlighted in the process of a successful game design. Meanwhile, the characteristics of the players such as team cohesiveness should be taken into account during the game play.
Keywords
computer based training; computer games; business games; teaching; training; war games; Companies; Decision making; Financial management; Game theory; Human factors; Inventory management; Marketing management; Packaging; Psychology; Toy industry;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Communications, Networking and Mobile Computing, 2008. WiCOM '08. 4th International Conference on
Conference_Location
Dalian
Print_ISBN
978-1-4244-2107-7
Electronic_ISBN
978-1-4244-2108-4
Type
conf
DOI
10.1109/WiCom.2008.2909
Filename
4681098
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