DocumentCode
3485444
Title
Parallel implementation issues of the textured algorithm for optimal routing in data networks
Author
Huang, Garng M. ; Zhu, Shan ; Hsieh, Wen-Lin
Author_Institution
Dept. of Electr. Eng., Texas A&M Univ., College Station, TX, USA
fYear
1993
fDate
13-16 Apr 1993
Firstpage
752
Lastpage
756
Abstract
Parallel implementation issues of the textured algorithm to solve the optimal routing problem (ORP) in data networks is investigated. The textured model decomposes a large data network into a multi-level structure, each level contains a few subnetworks and each subnetwork is controlled by a local processor (e.g. an internet gateway). Subnetworks of the same level are not overlapped with each other, subnetworks on different levels overlap partially. Compared with solving the ORP globally, the textured algorithm clearly saves computation time and has better precision since parallel computation is applied to smaller scale subproblems at each level. On the other hand, synchronization overhead among local processors needs to be addressed. It is shown that due to the characteristics of the textured algorithm, its synchronization overhead can be managed to remain a constant as the size of network increases since one only needs to exchange data among neighboring processors
Keywords
internetworking; multiprocessor interconnection networks; parallel algorithms; computation time; data networks; internet gateway; local processor; multi-level structure; optimal routing; parallel computation; subnetworks; synchronization overhead; textured algorithm; Algorithm design and analysis; Analytical models; Computer networks; Concurrent computing; Convergence; Data flow computing; Distributed computing; IP networks; Intelligent networks; Routing;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel Processing Symposium, 1993., Proceedings of Seventh International
Conference_Location
Newport, CA
Print_ISBN
0-8186-3442-1
Type
conf
DOI
10.1109/IPPS.1993.262787
Filename
262787
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