Title :
Optimal mesh computer algorithms for simple polygons
Author_Institution :
Wisconsin-Milwaukee Univ., WI, USA
Abstract :
The author presents optimal parallel algorithms that run in O(√n) time on a √n×√n mesh-connected computer for a number of fundamental problems concerning visibility and distance properties inside a simple polygon. These include computing shortest paths, shortest path trees, shortest path partitions, all-farthest neighbors (both internal and external), the visibility polygon of a point, the weak visibility polygon of an edge, and the shooting problem
Keywords :
computational geometry; parallel algorithms; all-farthest neighbors; distance properties; optimal mesh computer algorithms; optimal parallel algorithms; shooting problem; shortest path partitions; shortest path trees; shortest paths; simple polygons; visibility; weak visibility polygon; Algorithm design and analysis; Computational geometry; Computational modeling; Concurrent computing; Costs; Parallel algorithms; Phase change random access memory; Solid modeling; Sorting; Tail;
Conference_Titel :
Parallel Processing Symposium, 1993., Proceedings of Seventh International
Conference_Location :
Newport, CA
Print_ISBN :
0-8186-3442-1
DOI :
10.1109/IPPS.1993.262878