DocumentCode
3489174
Title
Alternative manipulation strategies in a virtual reality training system
Author
Shaikh, A. ; Garant, E. ; Okapuu-Von Veh, A. ; Malowany, A. ; Daigle, A. ; Desbiens, P. ; Rizzi, J.-C. ; Marceau, R. J A ; Gauthier, R.
Author_Institution
Centre for Intelligent Machines, McGill Univ., Montreal, Que., Canada
Volume
2
fYear
1995
fDate
5-8 Sep 1995
Firstpage
788
Abstract
The importance of training simulators in the power industry has been recognised due to the risks involved for a professional in this field. However more work is needed on the training user interface. The virtual reality (VR) training simulator ESOPE-VR has been developed as a functional VR system which serves as an extension to the traditional simulator. Many issues were confronted during this development. One major issue is the man-machine strategy and interface to be used. This issue is critical since it influences the level of immersion or realism that can be achieved. This paper discusses three different hand controlled manipulation devices, their integration and some test data showing the effectiveness of their manipulation strategies
Keywords
computer aided instruction; computer based training; digital simulation; electricity supply industry; graphical user interfaces; power engineering computing; power engineering education; virtual reality; ESOPE-VR; hand controlled manipulation devices; immersion; man-machine interface; man-machine strategy; manipulation strategies; power industry; realism; training simulators; training user interface; virtual reality training system; Costs; Industrial training; Machine intelligence; Personnel; Power industry; Power system simulation; Reactive power; Static VAr compensators; Testing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Computer Engineering, 1995. Canadian Conference on
Conference_Location
Montreal, Que.
ISSN
0840-7789
Print_ISBN
0-7803-2766-7
Type
conf
DOI
10.1109/CCECE.1995.526413
Filename
526413
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