DocumentCode
3496443
Title
Qualitative physics for movable objects in MOUT
Author
Zhou, Suiping ; Ting, Shang-Ping
Author_Institution
Nanyang Technol. Univ., Singapore, Singapore
fYear
2006
fDate
2-6 April 2006
Abstract
We describe our work on qualitative physics for modelling movable objects in Twilight City, a virtual environment for military operations on urbanized terrain (MOUT). Movable objects such as chairs, boxes, bottles, etc. are quite common in real life. However, the computational cost will be high if the exact physics laws are used to model the behaviour of these objects. To reduce the computational cost of simulating moveable objects in Twilight City, a framework for qualitative behaviour simulation has been proposed and integrated into our simulation engine. Example results show that the proposed framework is successful in modelling the dynamic behaviour of various movable objects in Twilight City in terms of human players´ perceptions and responsiveness of the system.
Keywords
digital simulation; military computing; military operation on urbanized terrain; movable object modeling; qualitative behaviour simulation; qualitative physics; virtual environment; Artificial intelligence; Cities and towns; Computational efficiency; Computational modeling; Delay; Engines; Military computing; Physics; Vehicle dynamics; Virtual environment; games; qualitative physics; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Symposium, 2006. 39th Annual
ISSN
1080-241X
Print_ISBN
0-7695-2559-8
Type
conf
DOI
10.1109/ANSS.2006.39
Filename
1612874
Link To Document