• DocumentCode
    3497521
  • Title

    A Coevolutionary Model for The Virus Game

  • Author

    Cowling, P.I. ; Naveed, M.H. ; Hossain, M.A.

  • Author_Institution
    Dept. of Comput., Bradford Univ.
  • fYear
    2006
  • fDate
    38838
  • Firstpage
    45
  • Lastpage
    51
  • Abstract
    In this paper, coevolution is used to evolve artificial neural networks (ANN) which evaluate board positions of a two player zero-sum game (the virus game). The coevolved neural networks play at a level that beats a group of strong hand-crafted AI players. We investigate the performance of coevolution starting from random initial weights and starting with weights that are tuned by gradient based adaptive learning methods (backpropagation, RPROP and iRPROP). The results of coevolutionary experiments show that pre training of the population is highly effective in this case
  • Keywords
    backpropagation; computer games; evolutionary computation; gradient methods; neural nets; artificial neural networks; board position evaluation; coevolutionary model; gradient based adaptive learning; resilient backpropagation; two-player zero-sum game; virus game; Artificial neural networks; Backpropagation; Computer errors; Computer networks; Electronic mail; Evolution (biology); Learning systems; Neural networks; Supervised learning; Unsupervised learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2006 IEEE Symposium on
  • Conference_Location
    Reno, NV
  • Print_ISBN
    1-4244-0464-9
  • Type

    conf

  • DOI
    10.1109/CIG.2006.311680
  • Filename
    4100107