DocumentCode
349966
Title
RTP-Q: a reinforcement learning system with an active exploration planning structure for enhancing the convergence rate
Author
Zhao, Gang ; Tatsumi, Shoji ; Sun, Ruoying
Author_Institution
Fac. of Eng., Osaka City Univ., Japan
Volume
5
fYear
1999
fDate
1999
Firstpage
475
Abstract
In this paper, we propose an active exploring planning method in the prioritized sweeping reinforcement learning system to make an agent explore an environment efficiently. In order to plan an active exploration behavior, considering the estimate values feature of primitive learning system in our structure, we propose an exploration planning method that fully uses the learned model, plans an active exploration action and simplifies the setting of the parameters. The proposed system utilizes the learned model efficiently not only on computation of estimates, but also for realizing the active exploration to the environment. The comparison experiments of different methods on navigation tasks demonstrate the efficiency of the proposed method
Keywords
learning (artificial intelligence); learning systems; navigation; path planning; Dyna Q architecture; active exploration planning; learning system; navigation; path planning; prioritized sweeping learning; reinforcement learning; Business; Convergence; Educational institutions; Engineering management; Environmental management; Learning; Navigation; Power system planning; Process planning; Sun;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on
Conference_Location
Tokyo
ISSN
1062-922X
Print_ISBN
0-7803-5731-0
Type
conf
DOI
10.1109/ICSMC.1999.815597
Filename
815597
Link To Document