• DocumentCode
    3500609
  • Title

    Structure analysis of social network on multi-activities in MMOG

  • Author

    Pang, Sheng ; Chen, Changjia ; Xu, Chao

  • Author_Institution
    Sch. of Electr. & Info Eng., Beijing Jiaotong Univ., Beijing, China
  • Volume
    4
  • fYear
    2009
  • fDate
    8-9 Aug. 2009
  • Firstpage
    147
  • Lastpage
    152
  • Abstract
    Massive multiplayer online games (MMOG) have attracted millions of players recently. Players organize themselves voluntarily and fulfill collective tasks together. In these games each player can join different activities. One player may show different social relationship with others in different activities. In the paper we tried to disclose the structure characteristics of players in different activities based on datasets of WoW. We proposed the time-based incremental label propagation algorithm to search the cliques accurately and quickly. Then we analyzed community structure characteristics on multi-activities. It´s shown that the existing guild organization cannot satisfy the requirements of multi-activities in MMOG, which motivates us to devise new community communication channels and platforms in future.
  • Keywords
    computer games; social networking (online); MMOG; massive multiplayer online games; social network; structure analysis; time-based incremental label propagation; MMOG; behavior; community; social network;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing, Communication, Control, and Management, 2009. CCCM 2009. ISECS International Colloquium on
  • Conference_Location
    Sanya
  • Print_ISBN
    978-1-4244-4247-8
  • Type

    conf

  • DOI
    10.1109/CCCM.2009.5267742
  • Filename
    5267742