DocumentCode
3501877
Title
Application of Virtual Reality Technology in the Field of Sport
Author
Li, Simin ; Sun, Jinhai
Author_Institution
Coll. of Phys. Educ., Qufu Normal Univ., Qufu
Volume
2
fYear
2009
fDate
7-8 March 2009
Firstpage
455
Lastpage
458
Abstract
The virtual reality technology (VRT) is a multi-disciplinary comprehensive technology, which appears following the computer technology, computer graphics, computer network technology, image processing and pattern recognition, intelligent connection technology, multi-sensor technologies, pronunciation processing and acoustic technologypsilas fast developments and so on. In recent years, VRT has been used widely in the field of sport such as diving, gymnastics, trampoline, basketball and skiing, especially at diving and trampoline. The virtual reality technology, virtual reality modeling language theories, especially the application of the virtual reality technology, and the three-dimensional visualization emulation technique in field of sport were discussed.
Keywords
data visualisation; sport; virtual reality languages; sport; three-dimensional visualization emulation technique; virtual reality modeling language; virtual reality technology; Auditory system; Augmented reality; Computational modeling; Computer networks; Computer science education; Computer simulation; Computer vision; Educational technology; Prototypes; Virtual reality; Movement arrangement; move; simulation; sport field; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Education Technology and Computer Science, 2009. ETCS '09. First International Workshop on
Conference_Location
Wuhan, Hubei
Print_ISBN
978-1-4244-3581-4
Type
conf
DOI
10.1109/ETCS.2009.363
Filename
4959077
Link To Document