DocumentCode
3502645
Title
Using Voluntary Activity of Peer To Peer to Distribute Digital Content Facing Information Asymmetry
Author
Nakaizumi, T.
Author_Institution
Coll. of Econ., Kanto Gakuin Univ., Yokohama
fYear
2007
fDate
21-25 Sept. 2007
Firstpage
3808
Lastpage
3811
Abstract
We set up a game theoretic model with local and global network externality and information asymmetry, and explore the optimal price schedule to sell content using voluntary peer-to-peer activity. With information asymmetry and network externality, the content distributor, as a monopolist, should prepare a price menu for the content including low price with few copies available and high price with more copies available. This promotes the introducing activity of the peers with local network externality at first. As sales grow, the pricing should be changed dynamically. After global network effects become large enough, the need to use the peers´ introduction disappears and only one menu with a high price and fewer copies should be adopted to raise the profit.
Keywords
game theory; peer-to-peer computing; game theoretic model; global network; voluntary peer-to-peer activity; Advertising; Content management; Cost accounting; Educational institutions; Electronic mail; Fluctuations; Game theory; Marketing and sales; Peer to peer computing; Pricing;
fLanguage
English
Publisher
ieee
Conference_Titel
Wireless Communications, Networking and Mobile Computing, 2007. WiCom 2007. International Conference on
Conference_Location
Shanghai
Print_ISBN
978-1-4244-1311-9
Type
conf
DOI
10.1109/WICOM.2007.942
Filename
4340717
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