DocumentCode :
3504062
Title :
An intelligent and persistent browser-based game for oil drilling operators training
Author :
Brasil, Igr Saraiva ; Neto, Francisco Milton Mendes ; Chagas, José Ferdinandy Silva ; Monteiro, Rodrigo ; Souza, Daniel Faustino Lacerda ; Bonates, Mara Franklin ; Dantas, Andre
Author_Institution :
Rural Fed. Univ. of the Semi-Arid, Mossoró, Brazil
fYear :
2011
fDate :
16-18 Nov. 2011
Firstpage :
1
Lastpage :
9
Abstract :
Oil exploration has become a steadily growing business. This is due to the ever increasing demand for oil derivatives in the international market. The extraction of this mineral, however, is not an easy process. It poses many hazards which may threaten the environment and the lives of workers at an oil well. In order to reduce the chances of accidents and failures, a continued training program is highly recommended. This paper presents a serious game which simulates a drilling rig. In this game players are exposed to various circumstances in which they can exercise their knowledge about their work and learn what to do in troublesome events. Artificial Intelligence techniques are applied to the game in order to accomplish that feature. Due to the fact that oil and gas exploration activities are defined in project structures, the project-based learning theory is applied to support this work. The application also includes instant interactions among several players in a virtual 3D environment. The game is web-based, which allows players to remotely execute it on different platforms.
Keywords :
Internet; accident prevention; computer based training; computer games; learning (artificial intelligence); multi-agent systems; oil drilling; virtual reality; Web-based game; accident reduction; artificial intelligence techniques; continued training program; drilling rig simulation; failure reduction; mineral extraction; oil and gas exploration activity; oil derivatives; oil drilling operator training; oil exploration; persistent browser-based game; project-based learning theory; serious game; virtual 3D environment; Electronic learning; Games; Object oriented modeling; Servers; Training; Virtual reality; educative games; multi-agent systems; virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2011 IEEE 1st International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4673-0433-7
Type :
conf
DOI :
10.1109/SeGAH.2011.6165431
Filename :
6165431
Link To Document :
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