Title :
Can participating in games based learning improve mathematic skills in students with intellectual disabilities?
Author :
Brown, David Joseph ; Ley, James ; Evett, Lindsay ; Standen, Penny
Author_Institution :
Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham, UK
Abstract :
This study assesses whether participating in games based learning can improve mathematical skills in students with intellectual disabilities (ID), a functional skill that promotes greater inclusion in society, health and well being. Sixteen key stage 2 to 5 students with ID participated in the study. A matched pairs design was used, with 8 students playing the intervention game teaching manipulation of fractions, and 8 students playing a battery of control games. The students played the games over five, twenty minute, weekly sessions with two baseline non-standardized measures of mathematical skills taken both before and after intervention. Participants in the intervention group significantly improved their understanding of fractions, whilst those in the control group showed no significant improvement. The majority demonstrated an increase in both the difficulty of the games played and their in-game scores, showing that participating in games based learning can improve mathematical skills in students with ID.
Keywords :
computer aided instruction; computer games; handicapped aids; mathematics computing; teaching; control game battery; fraction intervention game teaching manipulation; functional skill; games based learning; in-game scores; intellectual disabilities; mathematics skills improvement; students; Atmospheric measurements; Dairy products; Education; Games; Mathematics; Particle measurements; Shape; games based learning; inclusion; independence; intellectual disability; mathematical skills;
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2011 IEEE 1st International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4673-0433-7
DOI :
10.1109/SeGAH.2011.6165461