DocumentCode :
3504747
Title :
Designing personalized therapeutic serious games for a pervasive assistive environment
Author :
Madeira, Rui Neves ; Correia, Nuno ; Guerra, Marco ; Postolache, Octavian ; Dias, Ana Cláudia ; Postolache, Gabriela
Author_Institution :
Interactive Multimedia Group, New Univ. of Lisbon, Caparica, Portugal
fYear :
2011
fDate :
16-18 Nov. 2011
Firstpage :
1
Lastpage :
10
Abstract :
Serious games-based therapies are currently gaining massive interest of both computer science and healthcare communities. This paper focuses on the design and use of personalized therapeutic serious games in a pervasive healthcare assistive environment that integrates smart objects such as wheelchairs. The smart objects have embedded sensors to measure physiological parameters. Tablet PCs are being attached to the wheelchairs, serving several application purposes. We are in the process of studying and developing a serious games model, taking into account elements such as the use of RFID for game playing, tablets for interaction and patient´s physiological vital signals for personalization and adaptation issues. The first prototype is directed to address therapeutics activities in aphasia and alexia, the most common speech and language disturbance in stroke and head trauma. The paper also describes the rationale, the game description and the main development issues behind this prototype.
Keywords :
computer games; handicapped aids; health care; medical computing; notebook computers; patient treatment; radiofrequency identification; ubiquitous computing; RFID; adaptation issue; alexia; aphasia; computer science; game playing; health care assistive environment; personal computers; personalization issue; personalized therapeutic serious game; pervasive assistive environment; radiofrequency identification; serious games-based therapy; smart objects; tablet PC; wheelchairs; Games; Intelligent sensors; Medical services; Monitoring; Training; Wheelchairs; aphasia rehabilitation; personalization; pervasive healthcare; smart objects; therapeutic serious games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2011 IEEE 1st International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4673-0433-7
Type :
conf
DOI :
10.1109/SeGAH.2011.6165465
Filename :
6165465
Link To Document :
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