• DocumentCode
    3506254
  • Title

    A study on the stereoscopic virtual reality for networked system

  • Author

    Sung, Choi ; Ho, Baek Cheong

  • Author_Institution
    Dept. of Comput. Sci., Namseoul Univ., South Korea
  • Volume
    2
  • fYear
    1999
  • fDate
    36495
  • Firstpage
    1487
  • Abstract
    Networked virtual reality systems provide a consistent virtual world to users distributed across long distances, and have been widely applied in the network game, edutainment, and architectural areas. Large processing requirements, however, have made these systems operable only on the platforms of high-performance graphics workstations. This paper presents several problems concerning networked virtual reality systems; two problems related to 3D graphical processing, and the other related to network bandwidth and transmission delay. Finally suggested solutions to these problems and an analysis of their performance effect on an architectural simulation application are discussed
  • Keywords
    civil engineering computing; computer networks; three-dimensional displays; user interfaces; virtual reality; 3D graphical processing; architectural simulation; high-performance graphics workstations; network bandwidth; networked virtual reality systems; stereoscopic virtual reality; transmission delay; Buildings; Computer science; Helicopters; Information analysis; Information representation; Internet; Performance analysis; Resource management; Space exploration; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    TENCON 99. Proceedings of the IEEE Region 10 Conference
  • Conference_Location
    Cheju Island
  • Print_ISBN
    0-7803-5739-6
  • Type

    conf

  • DOI
    10.1109/TENCON.1999.818715
  • Filename
    818715