DocumentCode
350829
Title
Voxelization chip design using FPGAs
Author
Painkras, Eustace
Author_Institution
Center for Wireless Commun., Nat. Univ. of Singapore
Volume
1
fYear
1999
fDate
1999
Firstpage
290
Abstract
In this paper, a set of projective algorithms for computationally fast and efficient functions for volume rendering are explored for hardware implementation. Three voxelization algorithms are used to model three-dimensional objects of a line, a triangle and a tetrahedron respectively. These codes are later compiled, simulated and downloaded (in bit streams) to the FPGA chip on the Altera hardware card. The overall architecture is shown. The main focus of this paper will be the implementation and analysis efforts in designing the FPGA based solution for voxelization
Keywords
add-on boards; computer graphic equipment; field programmable gate arrays; integrated circuit design; rendering (computer graphics); Altera hardware card; FPGAs; bit streams; hardware implementation; line; projective algorithms; tetrahedron; three-dimensional objects; triangle; volume rendering; voxelization algorithms; voxelization chip design; Chip scale packaging; Circuit synthesis; Equations; Field programmable gate arrays; Graphics; Hardware; Kernel; Marine technology; Oceans; Wireless communication;
fLanguage
English
Publisher
ieee
Conference_Titel
TENCON 99. Proceedings of the IEEE Region 10 Conference
Conference_Location
Cheju Island
Print_ISBN
0-7803-5739-6
Type
conf
DOI
10.1109/TENCON.1999.818407
Filename
818407
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