DocumentCode
3509888
Title
Can Graphics Processing Units be Used to Improve Video Processing Systems?
Author
Cope, Ben
Author_Institution
Imperial Coll., London
fYear
2006
fDate
28-30 Aug. 2006
Firstpage
1
Lastpage
2
Abstract
A combination of higher definition video and transform complexity commands a continued improvement in performance from video processing systems. Consumer demand for even better video quality in the future will further negotiate an increase in computation complexity and video resolution. FPGAs are currently used to implement video processing transforms and can provide a throughput rate that meets the high resolution dictated by current video standards. The FPGA´s high performance is achieved through exploiting temporal and spatial parallelism, bit width optimisation, efficient data handling and flexible memory access patterns. Architectural improvements such as the addition of embedded memory blocks and multipliers have further improved the processing capability of modern FPGAs. The goal of this work is to analyse graphics processing units and contrast their benefit with architectural features of the FPGA.
Keywords
computational complexity; computer graphic equipment; digital signal processing chips; field programmable gate arrays; video signal processing; computation complexity; consumer demand; embedded memory blocks; flexible memory access patterns; graphics processing units; sonic-on-a-chip; video processing systems; video quality; video resolution; video transform complexity; Broadcasting; Computer graphics; Convolution; Educational institutions; Field programmable gate arrays; High definition video; Multimedia communication; Parallel processing; Pipelines; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Field Programmable Logic and Applications, 2006. FPL '06. International Conference on
Conference_Location
Madrid
Print_ISBN
1-4244-0312-X
Type
conf
DOI
10.1109/FPL.2006.311356
Filename
4101118
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