DocumentCode :
3510294
Title :
A mathematical game and its applications to the design of interconnection networks
Author :
Yeh, Chi-Hsiang ; Varvarigos, Emmanouel A.
Author_Institution :
Dept. of Electr. & Comput. Eng., Queen´´s Univ., Kingston, Ont., Canada
fYear :
2001
fDate :
3-7 Sept. 2001
Firstpage :
21
Lastpage :
30
Abstract :
In this paper we propose a mathematical game, called the ball-arrangement game (BAG). A game with a different set of rules (e.g., permissible moves) gives rise to a different network, and the algorithm that solves the game gives rise to a routing algorithm in that network. Based on the insights provided by BAG, we propose several new classes of symmetric and modular networks, called super Cayley graphs, that have optimal (intercluster) diameters and average (intercluster) distances, small (intercluster) node degrees, high bisection bandwidth, strong embedding capability, and optimal communication algorithms given their (intercluster) node degrees.
Keywords :
game theory; multiprocessor interconnection networks; network routing; ball-arrangement game; high bisection bandwidth; interconnection networks; mathematical game; optimal communication algorithms; permissible moves; routing algorithm; strong embedding; super Cayley graphs; Algorithm design and analysis; Application software; Bandwidth; Clustering algorithms; Computer networks; Fault tolerance; Hypercubes; Joining processes; Multiprocessor interconnection networks; Routing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel Processing, 2001. International Conference on
Conference_Location :
Valencia, Spain
ISSN :
0190-3918
Print_ISBN :
0-7695-1257-7
Type :
conf
DOI :
10.1109/ICPP.2001.952043
Filename :
952043
Link To Document :
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