DocumentCode :
3511805
Title :
Offset, Bisector and Medial Axis Construction on NURBS Surface Based on GPU
Author :
Zhou Gang ; Li An ; Li, Chuan Liang
Author_Institution :
Dept. of Mechanic & Automotive Eng., Zhejiang Univ. of Sci. & Technol., Hangzhou, China
Volume :
2
fYear :
2010
fDate :
11-12 Nov. 2010
Firstpage :
55
Lastpage :
58
Abstract :
Operation such as offset, bisector and Medial Axis(MA) construction on NURBS surface is an important issue in the CAD/CAM application. One of the most difficulty problems in the computation of offset curve, offset MA and bisector construction is a directly subsequent removal of self-intersection loop. Many literatures have been reported by different technology such as geometry, snake and so on. But they are complex and not efficient. We put forward to a new approach to NURBS surface operation using the graphics hardware Based on GPU. By the offset data (offset surface) on boundary curve on the NURBS surface, the detection and removal of self-intersection are achieved through a GPU program process using the graphics hardware. This new approach technology has been used in our boundary conformed and spiral toolpath generation program.
Keywords :
CAD/CAM; computational geometry; computer graphic equipment; coprocessors; curve fitting; CAD/CAM application; GPU; NURBS surface; bisector construction; graphics processing unit; medial axis construction; offset curve; self-intersection loop; GPU; NURBS surface; self-intersection removal;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Optoelectronics and Image Processing (ICOIP), 2010 International Conference on
Conference_Location :
Haiko
Print_ISBN :
978-1-4244-8683-0
Type :
conf
DOI :
10.1109/ICOIP.2010.347
Filename :
5662986
Link To Document :
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