• DocumentCode
    3511805
  • Title

    Offset, Bisector and Medial Axis Construction on NURBS Surface Based on GPU

  • Author

    Zhou Gang ; Li An ; Li, Chuan Liang

  • Author_Institution
    Dept. of Mechanic & Automotive Eng., Zhejiang Univ. of Sci. & Technol., Hangzhou, China
  • Volume
    2
  • fYear
    2010
  • fDate
    11-12 Nov. 2010
  • Firstpage
    55
  • Lastpage
    58
  • Abstract
    Operation such as offset, bisector and Medial Axis(MA) construction on NURBS surface is an important issue in the CAD/CAM application. One of the most difficulty problems in the computation of offset curve, offset MA and bisector construction is a directly subsequent removal of self-intersection loop. Many literatures have been reported by different technology such as geometry, snake and so on. But they are complex and not efficient. We put forward to a new approach to NURBS surface operation using the graphics hardware Based on GPU. By the offset data (offset surface) on boundary curve on the NURBS surface, the detection and removal of self-intersection are achieved through a GPU program process using the graphics hardware. This new approach technology has been used in our boundary conformed and spiral toolpath generation program.
  • Keywords
    CAD/CAM; computational geometry; computer graphic equipment; coprocessors; curve fitting; CAD/CAM application; GPU; NURBS surface; bisector construction; graphics processing unit; medial axis construction; offset curve; self-intersection loop; GPU; NURBS surface; self-intersection removal;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Optoelectronics and Image Processing (ICOIP), 2010 International Conference on
  • Conference_Location
    Haiko
  • Print_ISBN
    978-1-4244-8683-0
  • Type

    conf

  • DOI
    10.1109/ICOIP.2010.347
  • Filename
    5662986