DocumentCode
3511805
Title
Offset, Bisector and Medial Axis Construction on NURBS Surface Based on GPU
Author
Zhou Gang ; Li An ; Li, Chuan Liang
Author_Institution
Dept. of Mechanic & Automotive Eng., Zhejiang Univ. of Sci. & Technol., Hangzhou, China
Volume
2
fYear
2010
fDate
11-12 Nov. 2010
Firstpage
55
Lastpage
58
Abstract
Operation such as offset, bisector and Medial Axis(MA) construction on NURBS surface is an important issue in the CAD/CAM application. One of the most difficulty problems in the computation of offset curve, offset MA and bisector construction is a directly subsequent removal of self-intersection loop. Many literatures have been reported by different technology such as geometry, snake and so on. But they are complex and not efficient. We put forward to a new approach to NURBS surface operation using the graphics hardware Based on GPU. By the offset data (offset surface) on boundary curve on the NURBS surface, the detection and removal of self-intersection are achieved through a GPU program process using the graphics hardware. This new approach technology has been used in our boundary conformed and spiral toolpath generation program.
Keywords
CAD/CAM; computational geometry; computer graphic equipment; coprocessors; curve fitting; CAD/CAM application; GPU; NURBS surface; bisector construction; graphics processing unit; medial axis construction; offset curve; self-intersection loop; GPU; NURBS surface; self-intersection removal;
fLanguage
English
Publisher
ieee
Conference_Titel
Optoelectronics and Image Processing (ICOIP), 2010 International Conference on
Conference_Location
Haiko
Print_ISBN
978-1-4244-8683-0
Type
conf
DOI
10.1109/ICOIP.2010.347
Filename
5662986
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