DocumentCode
3515813
Title
Texture feature representation in dynamic environments
Author
Woo, Kyeong Deok ; Kim, Sung Gook ; Baik, Sung Wook
Author_Institution
Coll. of Electron. & Inf. Eng., Sejong Univ., Seoul, South Korea
fYear
2010
fDate
June 28 2010-July 2 2010
Firstpage
425
Lastpage
431
Abstract
This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets representation. The changes might occur under variable illumination or different location of viewpoint for image registration. It is necessary that such changes might exactly be measured by a vision system. The context of situations such as variable lighting conditions and continuous object movements in dynamic environments can be appropriately interpreted through successful measurement. Natural texture images and synthetic texture images were used for several experiments in this work. These experimental results validated that this approach was effective when there exist orientation and periodic elementary patterns in texture contents.
Keywords
Feature extraction; Gabor filters; Low pass filters; Mathematical model; Pixel; Surface texture; Dynamic Texture Analysis; Gabor Filtering; Motion Measurement; Texture Feature Representation; Texture Pattern;
fLanguage
English
Publisher
ieee
Conference_Titel
High Performance Computing and Simulation (HPCS), 2010 International Conference on
Conference_Location
Caen, France
Print_ISBN
978-1-4244-6827-0
Type
conf
DOI
10.1109/HPCS.2010.5547103
Filename
5547103
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