DocumentCode
3518808
Title
A game-theoretic framework for multi-user multimedia rate allocation
Author
Yan Chen ; Beibei Wang ; Liu, K.J.R.
Author_Institution
Dept. ECE, Univ. of Maryland, College Park, MD, USA
fYear
2009
fDate
19-24 April 2009
Firstpage
1997
Lastpage
2000
Abstract
How to efficiently and fairly allocate data rate among different users is a key problem in the field of multiuser multimedia communication. However, most of the existing optimization-based methods, such as minimizing the weighted sum of the distortions or maximizing the weighted sum of the PSNRs, have their weights heuristically determined. Moreover, those approaches mainly focus on the efficiency issue while ignoring the fairness issue. In this paper, we address this problem by proposing a game-theoretic framework, in which the utility/payoff function of each user/player is jointly determined by the characteristic of the transmitted video sequence and the allocated bitrate. We show that with the proportional fairness criterion, the game has a unique Nash equilibrium, according to which the controller can efficiently and fairly allocate the available network bandwidth to the users. Finally, we show several experimental results on real video data to verify the proposed method.
Keywords
game theory; multimedia communication; video signal processing; Nash equilibrium; game-theory; multiuser multimedia rate allocation; utility-payoff function; video sequence; Bandwidth; Bit rate; Games; Multimedia communication; Nash equilibrium; PSNR; Proportional control; Streaming media; Video compression; Video sequences; Nash equilibrium; Rate allocation; game theory; proportional fairness;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing, 2009. ICASSP 2009. IEEE International Conference on
Conference_Location
Taipei
ISSN
1520-6149
Print_ISBN
978-1-4244-2353-8
Type
conf
DOI
10.1109/ICASSP.2009.4960004
Filename
4960004
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