DocumentCode :
3518808
Title :
A game-theoretic framework for multi-user multimedia rate allocation
Author :
Yan Chen ; Beibei Wang ; Liu, K.J.R.
Author_Institution :
Dept. ECE, Univ. of Maryland, College Park, MD, USA
fYear :
2009
fDate :
19-24 April 2009
Firstpage :
1997
Lastpage :
2000
Abstract :
How to efficiently and fairly allocate data rate among different users is a key problem in the field of multiuser multimedia communication. However, most of the existing optimization-based methods, such as minimizing the weighted sum of the distortions or maximizing the weighted sum of the PSNRs, have their weights heuristically determined. Moreover, those approaches mainly focus on the efficiency issue while ignoring the fairness issue. In this paper, we address this problem by proposing a game-theoretic framework, in which the utility/payoff function of each user/player is jointly determined by the characteristic of the transmitted video sequence and the allocated bitrate. We show that with the proportional fairness criterion, the game has a unique Nash equilibrium, according to which the controller can efficiently and fairly allocate the available network bandwidth to the users. Finally, we show several experimental results on real video data to verify the proposed method.
Keywords :
game theory; multimedia communication; video signal processing; Nash equilibrium; game-theory; multiuser multimedia rate allocation; utility-payoff function; video sequence; Bandwidth; Bit rate; Games; Multimedia communication; Nash equilibrium; PSNR; Proportional control; Streaming media; Video compression; Video sequences; Nash equilibrium; Rate allocation; game theory; proportional fairness;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing, 2009. ICASSP 2009. IEEE International Conference on
Conference_Location :
Taipei
ISSN :
1520-6149
Print_ISBN :
978-1-4244-2353-8
Type :
conf
DOI :
10.1109/ICASSP.2009.4960004
Filename :
4960004
Link To Document :
بازگشت