DocumentCode :
3519142
Title :
Inverse kinematics for shape rendering interfaces
Author :
Klare, S. ; Peer, Angelika
Author_Institution :
Inst. of Autom. Control Eng., Tech. Univ. Munchen, Munich, Germany
fYear :
2013
fDate :
6-10 May 2013
Firstpage :
1982
Lastpage :
1987
Abstract :
Dynamically rendering the shape of an object offers a lot of new opportunities in the fields of virtual reality, design, and prototyping as bare hand interaction represents a very intutive way to explore objects. We propose a 3D-shape interface formed by a parallel kinematics connecting multiple nodes and present an inverse kinematics based on a retargeting algorithm to control these nodes. The shape is formed by simultaneously taking into account loop constraints, joint limits and user interaction points. Two alternative control modes for stiff and compliant objects are introduced and compared with each other in simulations.
Keywords :
haptic interfaces; rendering (computer graphics); 3D-shape interface; bare hand interaction; control modes; design field; inverse kinematics; joint limits; loop constraints; parallel kinematics; prototyping field; retargeting algorithm; shape rendering interfaces; user interaction points; virtual reality field; Damping; Jacobian matrices; Joints; Kinematics; Peer-to-peer computing; Rendering (computer graphics); Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation (ICRA), 2013 IEEE International Conference on
Conference_Location :
Karlsruhe
ISSN :
1050-4729
Print_ISBN :
978-1-4673-5641-1
Type :
conf
DOI :
10.1109/ICRA.2013.6630841
Filename :
6630841
Link To Document :
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