DocumentCode
352393
Title
Texture decomposition and correlation thresholding for realistic low-bit rate model-based coding
Author
Yin, Lingzhi ; Basu, Arzuy
Author_Institution
Dept. of Comput. Sci., Alberta Univ., Edmonton, Alta., Canada
Volume
6
fYear
2000
fDate
2000
Firstpage
1943
Abstract
Facial texture updating and compression are crucial in achieving realistic facial animation for low-bit rate coding. We present an efficient way to update and encode facial textures in model-based coding. Differing from traditional methods which update the entire facial texture, we propose a partial texture updating method for realistic facial expression synthesis with facial wrinkles. Experiments on video sequences demonstrate the advantage of the proposed algorithm in keeping transmission cost low while producing realistic expressions
Keywords
computer animation; correlation methods; data compression; image sequences; image texture; video coding; correlation thresholding; experiments; facial animation; facial expression synthesis; facial texture compression; facial texture updating; low transmission cost; low-bit rate model-based coding; partial texture updating method; texture decomposition; video sequences; Bit rate; Costs; Eyes; Face detection; Facial animation; Forehead; Humans; MPEG 4 Standard; Shape; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech, and Signal Processing, 2000. ICASSP '00. Proceedings. 2000 IEEE International Conference on
Conference_Location
Istanbul
ISSN
1520-6149
Print_ISBN
0-7803-6293-4
Type
conf
DOI
10.1109/ICASSP.2000.859210
Filename
859210
Link To Document