DocumentCode :
3524795
Title :
Low bandwidth remote rendering using 3D image warping
Author :
Bao, P. ; Gourlay, D.
Author_Institution :
Chinese Univ. of Hong Kong, China
fYear :
2003
fDate :
7-9 July 2003
Firstpage :
61
Lastpage :
64
Abstract :
3D models are information rich and provide a compelling user experience. However the usually large file size restricts Internet use. In addition complex models are unsuitable for rendering on low-end mobile devices. This paper describes a framework, based on work by previous researchers, that addresses these problems. The client downloads an initial 2D image and pixel depth information. A new image, from a nearby viewpoint, is requested from a remote server. Meanwhile the client creates intermediate viewpoints by 3D warping the initial image. The server transmits a compressed, sparse 2D residual frame, calculated as the difference between a polygon rendered image and the image created by the 3D warp. The client adds this image to its own warped image to create a final image for display. We obtain compression results for several types of residual image and show warped images reconstructed using a small integer splat. Results show an effective compression ratio of around 5% as compared to a simpler image streaming system.
Keywords :
data compression; image coding; image morphing; image reconstruction; rendering (computer graphics); solid modelling; 2D image; 3D image warping; Internet use; image compression; image reconstruction; image streaming system; large file size; low bandwidth remote rendering; low-end mobile devices; pixel depth information; polygon rendered image; sparse 2D residual frame;
fLanguage :
English
Publisher :
iet
Conference_Titel :
Visual Information Engineering, 2003. VIE 2003. International Conference on
ISSN :
0537-9989
Print_ISBN :
0-85296-757-8
Type :
conf
DOI :
10.1049/cp:20030487
Filename :
1341292
Link To Document :
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