DocumentCode
3526358
Title
Virtual reality simulator for scoliosis surgery training: Transatlantic collaborative tests
Author
Cote, Melissa ; Boulay, Jacques-Andre ; Ozell, Benoit ; Labelle, Hubert ; Aubin, Carl-Eric
Author_Institution
Dept. of Comput. Eng., Ecole Polytech., Montreal, QC
fYear
2008
fDate
18-19 Oct. 2008
Firstpage
1
Lastpage
6
Abstract
Scoliosis is a complex deformation of the spine requiring, in severe cases, a highly delicate and invasive surgical instrumentation operation to correct the spinal deformities. Available traditional tools for surgical training have major drawbacks for which virtual reality (VR) technologies and computer simulation can offer solutions. In this paper, we introduce a surgical simulator integrating a complex patient-specific biomechanical model into a VR immersive environment in a collaborative context, the first of its kind for scoliosis surgery training. We present the results for the fully collaborative AVE (audio visual environment) aspects of the simulator. Haptic forces are computed in the biomechanical model, but not yet available as a haptic feedback because of the high forces and torques characteristic of scoliosis surgery, requiring the use of a specifically designed haptic device (in progress). Transatlantic collaborative tests showed that, with our simulator, users on different continents can train collaboratively for scoliosis surgery and visualise the forces and the resulting correction. With the eventual addition of haptic devices, they will also be able to feel the forces remotely.
Keywords
audio-visual systems; biomechanics; biomedical education; computer based training; data visualisation; educational aids; groupware; haptic interfaces; medical computing; neurophysiology; physiological models; surgery; virtual reality; biomechanical model; collaborative audio visual environment; data visualisation; haptic device; haptic feedback; scoliosis surgery training; spine deformation; transatlantic collaborative test; virtual reality simulator; Collaboration; Computational modeling; Computer simulation; Context modeling; Haptic interfaces; Spine; Surgery; Surgical instruments; Testing; Virtual reality; collaborative virtual environment; haptic feedback; immersive environment; scoliosis; surgical training;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Audio visual Environments and Games, 2008. HAVE 2008. IEEE International Workshop on
Conference_Location
Ottawa, Ont.
Print_ISBN
978-1-4244-2668-3
Electronic_ISBN
978-1-4244-2669-0
Type
conf
DOI
10.1109/HAVE.2008.4685289
Filename
4685289
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