DocumentCode :
352675
Title :
Construction of state space in RoboCup
Author :
Xu, Xuming ; Ye, Zheng ; Sun, ZhengQi
Author_Institution :
Dept. of Comput. Sci. & Technol., Tsinghua Univ., Beijing, China
Volume :
1
fYear :
2000
fDate :
2000
Firstpage :
203
Abstract :
Machine learning has been widely applied to deal with problems in complex environments such as RoboCnp which is an ideal platform for research on AI and robotic. However, there are some very challenging problems in completing the machine learning in such a complex environment. One of them is how to construct an appropriate state space, which should have two main features to well describe the main characters of the environment states and to be small enough to be processed by ANN, RL, or other methods. In this paper, a new method to construct an appropriate state space in the complex environment is proposed, which fit the above two requirements. The authors also have completed a sample state space to describe the middle field situation in RoboCup simulation game, which can be used to do the route decision in RoboCup
Keywords :
learning (artificial intelligence); mobile robots; multi-agent systems; state-space methods; AI; RoboCup; complex environment; machine learning; robotic soccer; state space; Artificial intelligence; Computer science; Intelligent robots; Intelligent systems; Learning systems; Machine learning; Orbital robotics; Space technology; State-space methods; Sun;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Control and Automation, 2000. Proceedings of the 3rd World Congress on
Conference_Location :
Hefei
Print_ISBN :
0-7803-5995-X
Type :
conf
DOI :
10.1109/WCICA.2000.859948
Filename :
859948
Link To Document :
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