DocumentCode
352675
Title
Construction of state space in RoboCup
Author
Xu, Xuming ; Ye, Zheng ; Sun, ZhengQi
Author_Institution
Dept. of Comput. Sci. & Technol., Tsinghua Univ., Beijing, China
Volume
1
fYear
2000
fDate
2000
Firstpage
203
Abstract
Machine learning has been widely applied to deal with problems in complex environments such as RoboCnp which is an ideal platform for research on AI and robotic. However, there are some very challenging problems in completing the machine learning in such a complex environment. One of them is how to construct an appropriate state space, which should have two main features to well describe the main characters of the environment states and to be small enough to be processed by ANN, RL, or other methods. In this paper, a new method to construct an appropriate state space in the complex environment is proposed, which fit the above two requirements. The authors also have completed a sample state space to describe the middle field situation in RoboCup simulation game, which can be used to do the route decision in RoboCup
Keywords
learning (artificial intelligence); mobile robots; multi-agent systems; state-space methods; AI; RoboCup; complex environment; machine learning; robotic soccer; state space; Artificial intelligence; Computer science; Intelligent robots; Intelligent systems; Learning systems; Machine learning; Orbital robotics; Space technology; State-space methods; Sun;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Control and Automation, 2000. Proceedings of the 3rd World Congress on
Conference_Location
Hefei
Print_ISBN
0-7803-5995-X
Type
conf
DOI
10.1109/WCICA.2000.859948
Filename
859948
Link To Document