• DocumentCode
    3529330
  • Title

    Development environments: A multilevel enactment scenario

  • Author

    Chroust, Gerhard

  • Author_Institution
    Syst. Eng. & Autom., Kepler Univ. Linz, Austria
  • fYear
    1993
  • fDate
    20-22 Sep 1993
  • Firstpage
    2
  • Lastpage
    13
  • Abstract
    The steps necessary to obtaining a development environment are detailed. The most important step in obtaining a development environment is deriving a process abstraction, that is, separating a product from the process used to create it. This separation is a major achievement of abstraction and, due to the need to decide which features of a process are specific to a specific product and which features are to be considered inherent to the process, is not straightforward. The concept is to separate the WHAT (one wants) from the HOW (this should be done). How these process abstractions can be used to compare process efficiency, as part of a development environment, is discussed, and the different application domains in which they could be useful are detailed. The interplay of instantiating and creating the process model is also discussed. The trends in and outlook of applying this multilevel enactment scenario are sketched
  • Keywords
    development systems; software engineering; development environment; multilevel enactment scenario; process abstraction; process efficiency; process model; software development; Automation; Computer architecture; Programming; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    AI, Simulation, and Planning in High Autonomy Systems, 1993. Integrating Virtual Reality and Model-Based Environments. Proceedings. Fourth Annual Conference
  • Conference_Location
    Tucson, AZ
  • Print_ISBN
    0-8186-4020-0
  • Type

    conf

  • DOI
    10.1109/AIHAS.1993.410570
  • Filename
    410570