DocumentCode :
3534816
Title :
A numerical method for rendering spherical reflections
Author :
Dobkin, D.P. ; Panduranga, E.S. ; Zhu, Ming
Author_Institution :
Dept. of Comput. Sci., Princeton Univ., NJ, USA
fYear :
1990
fDate :
23-26 Oct 1990
Firstpage :
289
Abstract :
Methods of rendering reflections in curved surfaces are examined. A numerical algorithm to derive spherical reflections is presented. This algorithm has many attractive qualities, such as low computation costs, object space coherence, device and resolution independence, and generation of maximum information about reflections in curved surfaces. The authors demonstrate that rendering reflections is a difficult problem, as it defies analytic solutions. The authors indicate several alternatives for generalizing this method to a broader domain
Keywords :
computational geometry; computer graphics; curved surfaces; low computation costs; numerical algorithm; numerical method; object space coherence; rendering spherical reflections; resolution independence; Application software; Computational efficiency; Computer graphics; Computer science; Geometrical optics; Layout; Light sources; Optical reflection; Ray tracing; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 1990. Visualization '90., Proceedings of the First IEEE Conference on
Conference_Location :
San Francisco, CA
Print_ISBN :
0-8186-2083-8
Type :
conf
DOI :
10.1109/VISUAL.1990.146393
Filename :
146393
Link To Document :
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