DocumentCode :
3538443
Title :
Representations of game situations in fuzzy oriented GO system (FOG)
Author :
Yokogawa, Toshihiko
Author_Institution :
Teikyo Heisei Univ., Chiba, Japan
Volume :
1
fYear :
1997
fDate :
27-23 May 1997
Firstpage :
95
Abstract :
The paper presents a fuzzy oriented GO system, FOG, and its representations of game situations of GO in the open game. FOG has two basic components; an elementary GO system and a fuzzy organized engine. They communicate and compensate for each other. Representations of situations are by concepts expressed by language (GO terms) and strategic rules are given by the represented concepts. These rules can grasp macroscopic game situations in GO and compensate for reasoning based on game tree search and pattern oriented knowledge
Keywords :
compensation; fuzzy set theory; fuzzy systems; games of skill; inference mechanisms; knowledge representation; tree searching; FOG; communication; compensation; concepts; elementary GO system; fuzzy organized engine; fuzzy oriented GO system; game situation representation; game tree search; language; macroscopic game situations; open game; pattern oriented knowledge; reasoning; strategic rules; Artificial intelligence; Communication system control; Computational modeling; Displays; Engines; Fuzzy sets; Fuzzy systems; Humans; Natural languages; Search methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Knowledge-Based Intelligent Electronic Systems, 1997. KES '97. Proceedings., 1997 First International Conference on
Conference_Location :
Adelaide, SA
Print_ISBN :
0-7803-3755-7
Type :
conf
DOI :
10.1109/KES.1997.616859
Filename :
616859
Link To Document :
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