DocumentCode :
3541631
Title :
Do Achievement systems undermine intrinsic player motivation?
Author :
Zulkifly, Adam ; Lewis, Ian ; de Salas, Kristy
Author_Institution :
Sch. of Comput. & Inf. Syst., Univ. of Tasmania, Hobart, TAS, Australia
fYear :
2013
fDate :
July 30 2013-Aug. 1 2013
Firstpage :
19
Lastpage :
22
Abstract :
Achievement Systems are inextricably tied to the largest gaming service platforms in the world currently. The current literature suggests that Achievements act as extrinsic motivators and grant players new challenges and goals in games. However, prevalent models of motivation report that extrinsic motivation undermines intrinsic interest in a task. This paper seeks to explore this problem space and offers a proposed method of measuring this phenomenon.
Keywords :
computer games; human factors; achievement systems; extrinsic player motivation; gaming service platforms; intrinsic player motivation; video game; Earth; Achievement Systems; Achievements; Engagement; Game; Motivation; Video Game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4799-0818-9
Type :
conf
DOI :
10.1109/CGames.2013.6632598
Filename :
6632598
Link To Document :
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