Title :
Spyke3D: A new computer games oriented BDI Agent Framework
Author :
Palazzo, Luca ; Dolcini, Gianluca ; Claudi, Albert ; Biancucci, Gianluigi ; Sernani, Paolo ; Ippoliti, Luca ; Salladini, Lorenzo ; Dragoni, Aldo Franco
Author_Institution :
Dipt. di Ing. dell´Inf. (DII), Univ. Politec. delle Marche, Ancona, Italy
fDate :
July 30 2013-Aug. 1 2013
Abstract :
One of the video game industry main goal is to meet the players´ ever growing yearning to experience more immersive and realistic virtual worlds. Modern games usually answer to this demand with advanced computer graphics and scripting techniques, rather than opting for “strong” Artificial Intelligence features, in spite of the scientific community several calls and proposals. In this paper we introduce Spyke3D, a Multi-Agent Framework based on Belief-Desire-Intention paradigm, whose purpose is to support and simplify the developing of human-like logical structures, in order to bestow more realistic and plausible behaviours on Non-Player-Characters of the world, providing a further convincing feeling to the game.
Keywords :
belief networks; computer games; multi-agent systems; virtual reality; Spyke3D; artificial intelligence features; belief-desire-intention paradigm; computer games oriented BDI agent framework; computer graphics; human-like logical structures; immersive virtual worlds; modern games; multiagent framework; nonplayer-characters; realistic virtual worlds; scientific community; scripting techniques; video game industry; Cognition; Computers; Engines; Games; Knowledge based systems; Programming; Beliefs-Desire-Intention (BDI); Computer Games; Expert Systems; Multi-Agent Systems (MAS); Non-Player-Characters (NPC);
Conference_Titel :
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4799-0818-9
DOI :
10.1109/CGames.2013.6632604