Title :
Building multi-user virtual worlds
Author :
Defazio, Joseph ; Faas, Travis ; Finch, Rebecca
Author_Institution :
Sch. of Inf. & Comput., Indiana Univ. Purdue Univ., Indianapolis, IN, USA
fDate :
July 30 2013-Aug. 1 2013
Abstract :
Virtual worlds are areas of simulated space that allow first or third person interaction. Interactions can be real-time events or simulations in environments that allow learners to interact with their surroundings, characters, and objects. The focus of this article is the design and development of an academic course on the topic of multi-user virtual worlds. The objective and learning outcome for this course was to build a multi-player virtual game.
Keywords :
computer games; computer science education; educational courses; groupware; human computer interaction; virtual reality; academic course; first person interaction; learner interaction; learning outcome; multiplayer virtual game; multiuser virtual world; real-time events; third person interaction; Collaboration; Face; Games; Prototypes; Weapons; game design and development; scholarship of teaching and learning; serious games; simulations; virtual worlds;
Conference_Titel :
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4799-0818-9
DOI :
10.1109/CGames.2013.6632619