• DocumentCode
    3541814
  • Title

    Transfer facial expressions with identical topology

  • Author

    Lin, Alice J. ; Fuhua Cheng

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Kentucky, Lexington, KY, USA
  • fYear
    2013
  • fDate
    July 30 2013-Aug. 1 2013
  • Firstpage
    144
  • Lastpage
    148
  • Abstract
    We present a novel method to produce realistic expressions and animations by transferring existing expressions from a given facial model to a new facial model. The representation of the target model is first converted to make its topology the same as the source model. The radial basis function is employed to deform the template meshes to fit the target model. We then map all the vertices to the surface of the target model while preserving its spatial relationships with neighboring vertices. Therefore, facial expressions and motions can be faithfully transferred between models. With this method, a person can create many different models with the same animated expression even if these models have different topologies and, for any given model, a person can create many different expressions.
  • Keywords
    computer animation; emotion recognition; face recognition; radial basis function networks; animated expression; animation; facial expression transfer; facial model; facial motion transfer; identical topology; radial basis function; spatial relationships; target model; template mesh deformation; Animation; Computational modeling; Deformable models; Face; Shape; Three-dimensional displays; Topology; Animation; Facial expression; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4799-0818-9
  • Type

    conf

  • DOI
    10.1109/CGames.2013.6632622
  • Filename
    6632622