DocumentCode :
3541814
Title :
Transfer facial expressions with identical topology
Author :
Lin, Alice J. ; Fuhua Cheng
Author_Institution :
Dept. of Comput. Sci., Univ. of Kentucky, Lexington, KY, USA
fYear :
2013
fDate :
July 30 2013-Aug. 1 2013
Firstpage :
144
Lastpage :
148
Abstract :
We present a novel method to produce realistic expressions and animations by transferring existing expressions from a given facial model to a new facial model. The representation of the target model is first converted to make its topology the same as the source model. The radial basis function is employed to deform the template meshes to fit the target model. We then map all the vertices to the surface of the target model while preserving its spatial relationships with neighboring vertices. Therefore, facial expressions and motions can be faithfully transferred between models. With this method, a person can create many different models with the same animated expression even if these models have different topologies and, for any given model, a person can create many different expressions.
Keywords :
computer animation; emotion recognition; face recognition; radial basis function networks; animated expression; animation; facial expression transfer; facial model; facial motion transfer; identical topology; radial basis function; spatial relationships; target model; template mesh deformation; Animation; Computational modeling; Deformable models; Face; Shape; Three-dimensional displays; Topology; Animation; Facial expression; Topology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4799-0818-9
Type :
conf
DOI :
10.1109/CGames.2013.6632622
Filename :
6632622
Link To Document :
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