DocumentCode
3541814
Title
Transfer facial expressions with identical topology
Author
Lin, Alice J. ; Fuhua Cheng
Author_Institution
Dept. of Comput. Sci., Univ. of Kentucky, Lexington, KY, USA
fYear
2013
fDate
July 30 2013-Aug. 1 2013
Firstpage
144
Lastpage
148
Abstract
We present a novel method to produce realistic expressions and animations by transferring existing expressions from a given facial model to a new facial model. The representation of the target model is first converted to make its topology the same as the source model. The radial basis function is employed to deform the template meshes to fit the target model. We then map all the vertices to the surface of the target model while preserving its spatial relationships with neighboring vertices. Therefore, facial expressions and motions can be faithfully transferred between models. With this method, a person can create many different models with the same animated expression even if these models have different topologies and, for any given model, a person can create many different expressions.
Keywords
computer animation; emotion recognition; face recognition; radial basis function networks; animated expression; animation; facial expression transfer; facial model; facial motion transfer; identical topology; radial basis function; spatial relationships; target model; template mesh deformation; Animation; Computational modeling; Deformable models; Face; Shape; Three-dimensional displays; Topology; Animation; Facial expression; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location
Louisville, KY
Print_ISBN
978-1-4799-0818-9
Type
conf
DOI
10.1109/CGames.2013.6632622
Filename
6632622
Link To Document