DocumentCode :
3542665
Title :
Game development life cycle guidelines
Author :
Ramadan, Rido ; Widyani, Yani
fYear :
2013
fDate :
28-29 Sept. 2013
Firstpage :
95
Lastpage :
100
Abstract :
Game is a kind of software with goal to provide entertainment. However, during the real game development practice, simply adopting the software development life cycle (SDLC) is not enough, as the developers face several challenges during its life cycle. To address the problem, game development uses a kind of specific approach called game development life cycle (GDLC) to direct the game development. However, none of the existing GDLCs explicitly address how to successfully deliver a good quality game. This paper presents a new game development life cycle model and guidelines to successfully deliver a good quality game. Several quality criterias are explicitly considered at each phase.
Keywords :
computer games; entertainment; software quality; GDLC; SDLC; entertainment; game development life cycle guidelines; quality criterias; software development life cycle; Art; Games; Guidelines; Production; Prototypes; Software; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Computer Science and Information Systems (ICACSIS), 2013 International Conference on
Conference_Location :
Bali
Type :
conf
DOI :
10.1109/ICACSIS.2013.6761558
Filename :
6761558
Link To Document :
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