DocumentCode :
3543150
Title :
Particle filter for 3D fingertips tracking from color and depth images with occlusion handling
Author :
Alamsyah, Derry ; Fanany, M. Ivan
Author_Institution :
Dept. of Comput. Sci., Univ. of Indonesia, Depok, Indonesia
fYear :
2013
fDate :
28-29 Sept. 2013
Firstpage :
445
Lastpage :
449
Abstract :
This paper presents a fingertips tracking system based on particle filter using Microsoft Kinect. The tracking is performed in two separate modules: image-based 2D position tracking and calibrated 1D depth tracking. The two modules is then combined to represent full 3D fingertips tracking. The separation is aimed for faster tracking by putting as most processing as possible in 2D while 3D position is obtained by just incorporating available depth information. Moreover, the error in 2D tracking can be corrected using the information from depth tracking and vice-versa. The fingertips are obtained by 2D convex hull algorithm on binary images which is extracted after setting a depth threshold. This assumes that hand and fingers is the foremost part of object nearest to camera during interaction. To deal with partial occlusion, we devised a simple retrace algorithm based on linear time-series analysis of fingertips trajectory. To evaluate the effectiveness of the system we design several scenarios involving contactless user interaction for zooming and motion capture for 3D animation creation. The evaluation is measured in terms of tracking accuracy and overhead computation. The 2D+1D tracking is experimentally shown to be more robust to occlusion with reasonably little overhead computation time.
Keywords :
computational geometry; computer animation; feature extraction; gesture recognition; graphical user interfaces; image colour analysis; image motion analysis; image representation; image sensors; object tracking; particle filtering (numerical methods); time series; 1D depth tracking; 2D convex hull algorithm; 2D position tracking; 3D animation creation; 3D fingertips tracking system; Microsoft Kinect; binary image extraction; color images; contactless user interaction; depth images; depth threshold; fingertips trajectory; gesture recognition system; linear time-series analysis; motion capture; occlusion handling; overhead computation time; particle filter; retrace algorithm; tracking accuracy; zooming capture; Animation; Particle filters; Target tracking; Three-dimensional displays; Thumb;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Computer Science and Information Systems (ICACSIS), 2013 International Conference on
Conference_Location :
Bali
Type :
conf
DOI :
10.1109/ICACSIS.2013.6761616
Filename :
6761616
Link To Document :
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