DocumentCode
3544525
Title
Hardware-efficient computing architecture for motion compensation interpolation in H.264 video coding
Author
Lie, Wen-Nung ; Yeh, Han-Ching ; Lin, Tom C I ; Chen, Chien-Fa
Author_Institution
Dept. of Electr. Eng., Nat. Chung Cheng Univ., Chia-Yi, Taiwan
fYear
2005
fDate
23-26 May 2005
Firstpage
2136
Abstract
The paper addresses a new computing architecture for motion compensation interpolation in the ITU-T H.264 video codec. In the H.264 standard, quarter-pixel interpolation is achieved by using a 6-tap horizontal or vertical FIR filter (for luminance) and a bilinear filter (for chrominance). However, the computing procedures are irregular, thus complicating their corresponding hardware implementation. We propose an alternative of using a 4-tap diagonal FIR filter for interpolation in luminance and a three-stage recursive algorithm to reduce the number of multiplications for interpolation in chrominance. Experiments and analysis show that our proposed algorithms cause negligible quality degradation in image PSNR performance and much more efficiency in hardware implementation.
Keywords
FIR filters; interpolation; motion compensation; video codecs; video coding; H.264 video coding; ITU-T H.264 video codec; bilinear filter; chrominance; diagonal FIR filter; hardware-efficient computing architecture; image PSNR; luminance; motion compensation interpolation; quarter-pixel interpolation; recursive algorithm; Algorithm design and analysis; Computer architecture; Finite impulse response filter; Hardware; Image analysis; Interpolation; Motion compensation; Performance analysis; Video codecs; Video coding;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2005. ISCAS 2005. IEEE International Symposium on
Print_ISBN
0-7803-8834-8
Type
conf
DOI
10.1109/ISCAS.2005.1465042
Filename
1465042
Link To Document