DocumentCode
3547218
Title
A study of data reduction for intuitive AR interface
Author
Miyachi, Hideo
Author_Institution
Visualization Dept., Cybernet Syst., Co., Ltd., Tokyo, Japan
fYear
2013
fDate
2-4 Nov. 2013
Firstpage
328
Lastpage
334
Abstract
Augmented Reality is expected as an intuitive user interface in wearable computer devices. However, the devices like iPhone have the limitation of the computing resources. AR requires a drastic data reduction of 3D graphics models in order to work at interactive speed on such devices. As the data reduction method, I have proposed 3D model rebuilding from the rendered images. In this paper, I introduce two cases I have tried. The first one is the way to rebuild the 3D model from only three images from orthogonal three directions. The second one is the way to add Z buffer information to it. I have captured the Z buffer information through OpenGL capture technique. It allows us to get it from any OpenGL based graphics software. As the result from some tests, we have understood that the first one can be applied to only the limited contents, but the second one can be applied to the wider range of contents.
Keywords
augmented reality; data reduction; solid modelling; 3D model; OpenGL based graphics software; OpenGL capture technique; Z buffer information; augmented reality; drastic data reduction method; intuitive AR interface; intuitive user interface; wearable computer devices; Cameras; Computational modeling; Graphics; Image reconstruction; Smart phones; Solid modeling; Three-dimensional displays; 3D model Reconstruction; OpenGL fusion; Polygon reduction;
fLanguage
English
Publisher
ieee
Conference_Titel
Awareness Science and Technology and Ubi-Media Computing (iCAST-UMEDIA), 2013 International Joint Conference on
Conference_Location
Aizuwakamatsu
Type
conf
DOI
10.1109/ICAwST.2013.6765460
Filename
6765460
Link To Document