DocumentCode :
355820
Title :
On the Gaussian watermarking game
Author :
Cohen, Aaron ; Lapidoth, Amos
Author_Institution :
MIT, Cambridge, MA, USA
fYear :
2000
fDate :
2000
Firstpage :
48
Abstract :
We compute the value of the watermarking game for a Gaussian covertext and squared-error distortions. Both the public version of the game (covertext known to neither attacker nor decoder) and the private version of the game (covertext unknown to attacker but known to decoder) are treated. Surprisingly, the two versions yield identical values
Keywords :
Gaussian processes; copy protection; copyright; decoding; encoding; game theory; Gaussian covertext distortion; Gaussian squared-error distortion; Gaussian watermarking game; attacker; copyright protection; decoder; encoding; private version; Career development; Engineering profession; Forgery; H infinity control; Information processing; Marine vehicles; Maximum likelihood decoding; Maximum likelihood estimation; Signal processing; Watermarking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Theory, 2000. Proceedings. IEEE International Symposium on
Conference_Location :
Sorrento
Print_ISBN :
0-7803-5857-0
Type :
conf
DOI :
10.1109/ISIT.2000.866338
Filename :
866338
Link To Document :
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