DocumentCode :
3558559
Title :
Reasoning about interactive system
Author :
Ambriola, Vincenzo ; Notkin, David
Author_Institution :
Dep. of Inf., Pisa Univ., Italy
Volume :
14
Issue :
2
fYear :
1988
fDate :
2/1/1988 12:00:00 AM
Firstpage :
272
Lastpage :
276
Abstract :
Interactive systems have goals and characteristics that differ from those of batch systems. These differences lead to a need for new techniques, methods, and tools for manipulating and constructing interactive systems. The difference in structure between batch and interactive systems. The difference is considered, focusing on the distinction between command decomposition and component decomposition. The possible ways of solving a problem using an interactive system using action paths, which account for the relatively unconstrained actions of interactive users, are described. It is shown that interactivity is not an inherent characteristic of a system but rather a characteristic that depends on the error profile of its users. The requirements that interaction places on the underlying implementation, specifically the need for incrementality and integration, are considered. The results are applied to several existing classes of systems
Keywords :
interactive systems; user interfaces; action paths; command decomposition; component decomposition; error profile; interactive system; unconstrained actions; Computer errors; Computer science; Delay; Displays; Hardware; Interactive systems; Mice; Power generation economics; Productivity; Software systems;
fLanguage :
English
Journal_Title :
Software Engineering, IEEE Transactions on
Publisher :
ieee
Conference_Location :
2/1/1988 12:00:00 AM
ISSN :
0098-5589
Type :
jour
DOI :
10.1109/32.4645
Filename :
4645
Link To Document :
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