• DocumentCode
    3563806
  • Title

    Collaborative maneuver planning using fuzzy integral in RTS game

  • Author

    Ng, Peter H. F. ; Li, Y.J. ; Shiu, Simon C. K.

  • Author_Institution
    Dept. of Comput., Hong Kong Polytech. Univ., Hong Kong, China
  • fYear
    2014
  • Firstpage
    661
  • Lastpage
    666
  • Abstract
    Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, there remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following several other researchers, our approach is based on the technique of potential field to provide an efficient path searching in dynamic environment and adopt the fuzzy measure and integral to indicate the interaction among the unit types. A new fuzzy integral and collaborative maneuver planning are proposed. The model explains the basic principles that must guide the combined arms in the planning and conduct the diversion and flank attack to provide maximum unit cohesion. We implement and present our techniques on real RTS game platform, Warcraft III. The result is promising in this complex environment.
  • Keywords
    computer games; fuzzy set theory; planning (artificial intelligence); real-time systems; RTS game platform; Warcraft III; collaborative maneuver planning; fuzzy integral; real time strategy game; Additives; Collaboration; Equations; Force; Games; Mathematical model; Planning; Feature Interaction; Fuzzy Integral; Fuzzy Measure; RTS game; Strategy Planning; Warcraft III;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Soft Computing and Intelligent Systems (SCIS), 2014 Joint 7th International Conference on and Advanced Intelligent Systems (ISIS), 15th International Symposium on
  • Type

    conf

  • DOI
    10.1109/SCIS-ISIS.2014.7044762
  • Filename
    7044762