• DocumentCode
    3565607
  • Title

    Is more information better? Examining the effects of visual and cognitive fidelity on learning in a serious video game

  • Author

    Veinott, Elizabeth S. ; Perleman, Brandon ; Polander, Emily ; Leonard, James ; Berry, Gloria ; Catrambone, Richard ; Whitaker, Elizabeth ; Eby, Brianne ; Mayell, Sharon ; Teodorescu, Kinneret ; Hammack, Taleri ; Lemaster, Lucas

  • Author_Institution
    Cognitive Solutions Div., ARA, Inc., Dayton, OH, USA
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Does visual fidelity and cognitive fidelity affect learning in a video game? In this paper we present data collected from 65 participants who played one of four different versions of a 3D video game, Heurística, designed to train decision making. We analyzed learning using a 2 cognitive fidelity × 2 visual fidelity between subjects analysis of variance. Our findings indicated that there was an interaction between the two types of fidelity, and no main effects on learning. Participants´ learning was best when their visual and cognitive fidelity matched and worse when the visual fidelity was low, but the cognitive fidelity was high. This is one of the first experiments to compare both types of fidelity in a single video game platform experimentally. Our findings suggest that for high level cognitive training such as in Heurística, the fit between visual fidelity and the tasks matters. However, more research is needed with different types of video games and learning objectives.
  • Keywords
    cognition; computer based training; computer games; decision making; 3D video game; Heurística; cognitive fidelity; cognitive training; decision making; learning objectives; serious video game; visual fidelity; Atmospheric measurements; Decision making; Games; Particle measurements; Psychology; Training; Visualization; Video games; cognitive fidelity; learning; serious game; visual fidelity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Media Entertainment (GEM), 2014 IEEE
  • Print_ISBN
    978-1-4799-7545-7
  • Type

    conf

  • DOI
    10.1109/GEM.2014.7048105
  • Filename
    7048105