Title :
Interactive artificial life based on behavior and perception in a virtual environment
Author :
Seung Yang, Hyun ; Park, Hyun-jin ; Cho, Yong-jin
Author_Institution :
Dept. of Comput. Sci., Korea Adv. Inst. of Sci. & Technol., Taejon, South Korea
Abstract :
A cyber character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor system enables the cyber character to recognize not only the virtual world but also the real world in such a manner that it can respond to user commands. The control system provides the cyber character with life-like behavior by generating goals and plans, selecting appropriate actions, and finally by animating the character. Users may feel the cyber character to be alive because of its close interaction and smart performance. A cyber character system designed to provide users with a realistic feeling of an artificial life is discussed
Keywords :
artificial life; computer animation; gesture recognition; multimedia systems; real-time systems; sensors; virtual reality; animation; artificial life; control systems; cyber character; goal generation; interactive artificial life; life-like behavior; realistic feeling; sensor system; smart performance; user commands; virtual environment; virtual world; Animation; Artificial intelligence; Character generation; Control systems; Graphics; Intelligent sensors; Motion control; Muscles; Sensor systems; Virtual environment;
Conference_Titel :
Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on
Conference_Location :
New York, NY
Print_ISBN :
0-7803-6536-4
DOI :
10.1109/ICME.2000.869580