Title :
Mirror thrapy system based virtual reality for chronic pain in home use
Author :
Fukumori, Satoshi ; Isatake, Kenji ; Gofuku, Akio ; Sato, Kenji
Author_Institution :
Grad. Sch. of Natural Sci. & Technol., Okayama Univ., Okayama, Japan
Abstract :
Mirror therapy with mirror box is one of famous therapy for treating a phantom pain and chronic pain. Recovery of motor function of the patient is important factor for analgesic efficiency in the therapy. Virtual reality (VR) technology using computer graphics can be used in rehabilitation for improving motor function after stroke or pain control. Mirror therapy with VR called Virtual Reality based Mirror Visual Feedback (VR-MVF) system is used for a patient with chronic pain in a hospital. In order to give the opportunity to treat the pain in the patient´s home under the guidance of a medical doctor, this study developed a VR-MVF system using Kinect for body motion measurement. The developed system measures the motion of upper limb by Kinect and initiates the grasping motion of the artificial hand with affected side in a VR environment by a mouse click of the hand of intact side. The applicability of the developed system is confirmed by several experiments to evaluate the sensations and motor cognition in using VR-MVF by ten participants.
Keywords :
biomechanics; biomedical optical imaging; drugs; home computing; image motion analysis; medical disorders; medical image processing; motion measurement; mouse controllers (computers); patient rehabilitation; patient treatment; virtual reality; Kinect; VR technology; VR-MVF system; analgesic efficiency; artificial hand grasping motion initiation; body motion measurement; chronic pain treatment; computer graphics; home use; hospital; intact hand side mouse clicking; mirror box; mirror therapy system based virtual reality; motor cognition; motor function improvement; pain control; patient motor function recovery; phantom pain treatment; rehabilitation; sensation evaluation; stroke; upper limb motion measurement; virtual reality based mirror visual feedback system; virtual reality technology; Delays; Educational institutions; Fluctuations; Grasping; Medical treatment; Motion measurement; Pain; Kinect; Mirror therapy; Telemedicine; Virtual Reality;
Conference_Titel :
Industrial Electronics Society, IECON 2014 - 40th Annual Conference of the IEEE
DOI :
10.1109/IECON.2014.7049106