DocumentCode
3568938
Title
Animating to improve learning: a model for studying multimedia effectiveness
Author
Ellis, Timothy
Author_Institution
Sch. of Comput. & Inf. Sci., Nova Southeastern Univ., Davie, FL, USA
Volume
2
fYear
2001
fDate
6/23/1905 12:00:00 AM
Abstract
This paper presents a model for designing experiments to test the effectiveness of multimedia in education. It is based upon a discussion of an experimental study that examined the impact of one specific multimedia enhancement-animation-on a very specific aspect of learning-the ability to apply knowledge. The prospect of multimedia as a tool that can enrich a learning environment is quite alluring. The potential to actively engage learners through multiple communication channels is, intuitively, very compelling as a means of promoting learning for a larger percentage of students. This enthusiasm must, however, be tempered by two sobering facts. The cost of multimedia production is so very great that, should it not prove effective, our educational system could be seriously impacted. Perhaps more importantly, there is little scientific evidence in support of the value of multimedia as an enhancement to a learning environment. The paucity of substantial evidence supporting the value of multimedia as an educational enhancement can at least partially be attributed to definitional problems within experimental designs. What specifically does "learning", and, for that matter, "multimedia", mean? If these terms are not explicitly defined and intimately incorporated into the experimental controls, there is little hope for creditable results. This study indicates that careful attention to defining these two terms can produce meaningful results
Keywords
computer aided instruction; computer animation; multimedia systems; adult education; animation; education; experiments design; knowledge application; learning environment enhancement; multimedia effectiveness; multimedia production cost; multiple communication channels; Animation; Communication channels; Costs; Design for experiments; Multimedia systems; Position measurement; Production systems; Teamwork; Technological innovation; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference, 2001. 31st Annual
ISSN
0190-5848
Print_ISBN
0-7803-6669-7
Type
conf
DOI
10.1109/FIE.2001.963719
Filename
963719
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