DocumentCode
3570070
Title
Centralized peer-to-peer streaming with layered video
Author
Lee, Ivan ; Guan, Ling
Author_Institution
Sch. of Electr. & Inf. Eng., Sydney Univ., NSW, Australia
Volume
1
fYear
2003
Abstract
Faster computational power and higher network bandwidth facilitates Internet applications to improve the way we live, work and play. For video streaming applications, it is a challenge to provide the scalability while maintaining the central manageability and the robustness. In this paper, we propose the centralized peer-to-peer streaming protocol (P2PSP), which features the centralized management, guaranteed perceived quality of service (PQoS), while decentralized the traffic loads. To evaluate the protocol, a layered video coding technique based on 3D discrete cosine transform (DCT) is designed. This codec applies self-organizing tree map (SOTM) to generate cascaded vector quantization codebooks. We demonstrate the effectiveness of the centralized P2PSP by comparing the video streaming simulations under the proposed architecture and the client/server architecture.
Keywords
Internet; client-server systems; computer network management; discrete cosine transforms; quality of service; self-organising feature maps; transform coding; transport protocols; vector quantisation; video coding; visual communication; Internet applications; centralized management; centralized peer-to-peer streaming protocol; client-server architecture; discrete cosine transform; perceived quality of service; self-organizing tree map; traffic loads; vector quantization codebooks; video coding technique; video streaming applications; Bandwidth; Computer networks; Discrete cosine transforms; IP networks; Peer to peer computing; Protocols; Quality management; Robustness; Scalability; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on
Print_ISBN
0-7803-7965-9
Type
conf
DOI
10.1109/ICME.2003.1220967
Filename
1220967
Link To Document