DocumentCode
3570326
Title
A real-time 3D animation environment for storm surge
Author
Chen, Shu-Ching ; Zhang, Keqi ; Chen, Min
Author_Institution
Sch. of Comput. Sci., Florida Int. Univ., Miami, FL, USA
Volume
1
fYear
2003
Abstract
This paper describes an approach to develop a high performance animation environment for storm surge. The system provides the capability to simulate the storm surge effects in the physical world by (1) modeling a region using the airborne light detection and ranging (LIDAR) data, USGS orthophotos, RLG road data and photos; (2) animating the storm impact by using the features of this model; and (3) providing the capability for users to explore the animation environment. We present our system by modeling the dataset collected from Ft. Lauderdale, a region in South Florida, USA.
Keywords
atmospheric techniques; computer animation; geophysics computing; optical radar; radar computing; storms; Ft. Lauderdale; LIDAR data; South Florida; USA; airborne light detection and ranging; real-time 3D animation environment; storm surge; Animation; Architecture; Buildings; Filters; Laser radar; Power system modeling; Roads; Storms; Surges; Vegetation mapping;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on
Print_ISBN
0-7803-7965-9
Type
conf
DOI
10.1109/ICME.2003.1221015
Filename
1221015
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